Getting Started
Getting started with the HEAT plug-in for Unity.
The HEAT Bridge is necessary to be able to pull animations into Blender. If you have not already downloaded and installed the HEAT Bridge please refer to the HEAT Bridge section.
DOWNLOAD AND INSTALLATION
The HEAT Unity plug-in is easily downloaded from the HEAT Bridge Plug-in Manager. Open the HEAT Bridge, right click the HEAT icon in the system tray, and select Plug-in Manager.
Begin by selecting the version of the Unity HEAT plug-in that you would like to add to your projects. Click the Install button (
).
When you click Install you will be prompted by windows to "allow PowerShell to make changes to your device". Click yes. This allows the bridge to place the files in the administrator level directories that the plug-ins need to be in.
PowerShell will now open and unpack the plug-in files and place them in your downloads directory at 'Downloads -> Heat -> HeatUnity-vX.X.X.unitypackage'.
Open Unity and create a new 3D project.
Navigate, in the menu bar, to 'Assets -> Import Package -> Custom Package'.
Navigate to the 'HeatUnity-vX.X.X.unitypackage' file and open it.
An import window will pop up in Unity. Keep everything selected and click the import button.

Open the 'HEAT' menu bar option and select 'Animation Loader'. This will open the crucial HEAT loader aspect of the plug-in.

Unity is now ready to receive animations from the HEAT Bridge.
Next we will go to the quick guide on getting animations from HEAT to Unity.
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