# T69H

While HEAT does recognize bones and rigs from most popular 3d programs, if you animated on our proprietary avatar, T69H, your animations will come in to HEAT easily and perfectly.

<figure><img src="https://3615087246-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FayEAytwtGUY9ZVsFfLoQ%2Fuploads%2FJBddHZgJB9mlLUyp6kSf%2Fhello.t69h.gif?alt=media&#x26;token=9dbfcf9f-bb87-4bd6-b0e4-91c0c5392546" alt="" width="416"><figcaption><p>Meet T69H!</p></figcaption></figure>

He's a little quiet, but he's super nice, great for animating, and always works perfectly with the HEAT platform.  You can download him [here](https://drive.google.com/file/d/1h7UCgdrOr5c4CmSy9GmjBGkoYQCzBGF6/view?usp=drive_link).

Next we will go over export settings for compatible 3D programs to get you optimal results.
